Technical artist with extensive professional experience in various 3D fields
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Precise model made through Sub-D, Boolean and Box modeling workflows
Lively organic and complex models made with various 3D sculpting tools
Preparing highpoly models for animation and use in games
Making and placing of props to make high quality 3D worlds
Everything to set up how models are rendered
Expert control over everything UVs
Rigging of jointed or disjointed organic/hard surface models, including weight painting, constraints, IK/FK and drivers
A varied set of elements and effects applicable to games, animations and videos
Setting up beautiful scenes with optimal composition, colors and lighting
Complex light paths from volumetrics, caustics, scattering, dispersion, et cetera
Light path expressions, DEEP files, Cryptomattes, multi-channeled multi-pass EXR files for post work to add the final polish
If it can be automated on paper, it can be automated in SideFX Houdini with a bit of Vex
Due to the difficulty of showing this nature of work, details will be available on request
Integration of OpenUSD into any pipeline using Solaris. Creation of OpenUSD assets and crates, scene layout with native USD tools, Hydra native setup for render engines and rapid iteration and proceduralism of OpenUSD and Solaris
Able to fit into a pipeline of any major commercial or otherwise software
Infinite set of parametric models
Advanced use of MoI 360
Advanced photogrammetry of various subjects, including gaussian splats
Able to animate most motions with reference
Proficiency over Houdini's KineFX and APEX
Able to comfortably use Fedora, RHEL and all downstreams like Rocky including TTY
Basic proficiency over Vex, Lua, Shell and Bash for automation
Character/Environment drawings to brainstorm ideas
Minor in game design
Mentored 10+ artists of various levels to ensure quality standards
Able to work around hyper-niche limitation like VRC, VTube models and Roblox Studio

Technical director, Lead 3D artist, Prop artist, Marketing artist, Lead gun developer, Main skin artist
Winner of 2023 Bloxy's for best use of tech
Lead 3D artist, Game designer, Community management, QA management

Feel free to contact me for any inquiries
Want a more direct contact? Reach me out on discord at vend.etta.